Sergey Komardenkov

Interaction Designer

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Personal Statement

Being an advocate of human-centered design, I seek to discover true intents and needs of people to tailor solutions towards these. My inspiration lies in field research, in stories which I hear from people, in being in the context and experiencing scenarios by myself. I strongly believe in teamwork, listening to the ideas of others, learning by doing, and thinking with hands.

I see the world as being full of amazing things and interesting puzzles - some created by nature, others created by us. I enjoy the amazing part and keep evolving my skills in solving the puzzles that I encounter.

Experience Education

Lead User Researcher, Lecturer | Lab Wonderfull
01/2016 – now
Leading design research work in the projects for the broad range of corporate clients in Russia. Assembling and managing research teams, doing research work myself, managing project communications and co-creation activities with the client. Lecturing and facilitating activities at workshops on design thinking and related methods.

Interaction Designer, Teacher | Playtronica
12/2015 – now
Creating new kinds of sound, haptic, and gesture interactions in projects for museums, festivals, and corporate clients. Teaching tinkering workshops to kids and adolescents, as well as designing and implementing short educational courses in interaction design and design thinking for schools.

Copenhagen Institute of Interaction Design
01/2015 - 12/2015
Together with other students at the Interaction Design Program (Masters), I have done projects in multiple subjects and disciplines, including People-Centered Research, Service Design, Speculative Design, physical prototyping, and UI design. We had opportunities to collaborate with IKEA, Barclays, and Copenhagen Municipality and exhibit our work around the world.

Usability Engineer and UI Designer | TSYS
09/2013 – 12/2014
Improving visual design, usability, and overall user experience with the UI. Leading the eort to establish new UI guidelines. Working on the Information Architecture of the product. Using prototyping techniques (paper, digital) to test ideas with users.

Programmer and Database Architect | TSYS
02/2011 – 08/2013
Oracle database architect and programmer for the backend business logic. Other responsibilities included business and technical requirements analysis, and preparing technical documentation for the client.

Student (BS) | Rochester Institute of Technology, Rochester, NY
09/2007 - 12/2010
B.Sc (with Highest Honors) in Information Technology


  • Speaking at UX Research Meetup with a talk titled "CJM - where do its legs grow from?" (2018)
  • Speaking to young leaders about the value of human-centered design in their lives at #youlead2017 Moscow forum by AIESEC (2017)
  • Teaching people-centered research at the British Higher School of Art and Design, Moscow (2016-2018)
  • Teaching design thinking at a Russian online education platform Netology (2017)
  • Presenting CIID project “Heat Harvest” and talking about Design Thinking at IDTechEx 2016 conference, Santa Clara, CA (2016)

Awards and Exhibitions:

  • Playtronica project “Vodofon” at 2018 Politech Festival of Art and Science, Moscow (2018)
  • Playtronica project “Sounding Slackline” at Garage museum, Moscow (2016)   project video
  • Eniarof project “Tesla Says” at 2016 Politech Festival of Art and Science, Moscow (2016)   project video
  • CIID project “Heat Harvest” at Space 10 Innovation Lab, Copenhagen (2015)   project video
  • RIT Outstanding Undergraduate Award (2010)

Places lived:

  • Rochester (NY) and Easton (MD), USA
  • Copenhagen, Denmark
  • Moscow, Russia


  • English (fluent)
  • French (fluent)
  • Russian (native)


  • Methods:
    - Human-centered Design and Design Thinking
    - Service Design
    - Storytelling
    - Speculative Design
  • People-centered research instruments:
    - In-depth interviews
    - Ethnographic Research
    - Co-creation
    - Usability research and evaluation
    - Empathy research
    - Customer Journey Maps
  • Physical prototyping:
    - Rapid prototyping techniques
    - Paper and cardboard prototyping
    - Laser cutting
    - Woodwork
  • Digital prototyping:
    - Sketch and Adobe Illustrator
    - Axure / InVision / Marvel
    - Javascript + CSS3 + HTML5
    - Arduino and microelectronics
  • Teamwork skills:
    - Listening - Communicating ideas and knowledge - Organizing and managing project teams - Facilitation techniques - Mentoring new team members
  • Plus:
    - Programming (JS, PHP, PL/SQL, Java)
    - Adobe (Photoshop, Illustrator, Lightroom)
    - Video editing (Adobe Premiere)
    - Processing + Arduino
    - Digital and analog (film) photography
    - Theater Improvisation techniques
    - Sense of humor that does make you laugh

Interests and Hobbies:

Acting (theater), Music (tenor saxophone), Sports (running, cross-country skiing, snowboarding), Dancing (lindy-hop), Photography and Travel.